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Software Engineer (Vehicle Handling)
Our clients is a global leader in the development of AAA gaming titles.
We place enormous value on creative collaboration, fresh ideas, and unique perspectives. Our studio is a healthy mix of industry veterans and newcomers working together to inspire, support, and educate one another. We encourage free experimentation, innovation and exploration very explicitly with regular “off-the-grid” time.
We work hard to give you the autonomy to express these skills fully and to develop new ones. We have a working rhythm that rapidly reforms our teams with self selection according to the priorities of the game you’re working on.
The working day has space carved out for everyone to play games – by themselves or together, be they tabletop or videogames, we love them all. Learning from the widest range of experiences makes our own games better.
Over the years, we’ve learned that crunching is flat-out stupid, so we don’t do it.
The Challenge Ahead:
Our client demands a world class team of developers and is currently looking for a Senior Vehicle Engineer to partner with our vehicle design team and build the next generation of physical handling models. We’re looking for someone who can push the boundaries of playful handling with a focus on the second to second experience whilst making it accessible to all. It should be a rewarding and satisfying feeling every time anyone picks up a controller.
What a Vehicle Engineer does:
The successful engineer will work alongside our design, art and engineering teams in a structured, iterative process, taking a hands-on role in creating, developing and implementing physical handling setups across a diverse range of vehicles. You will have the ability to find the sweet spot between authenticity and fun that makes every ride a thrilling experience. You will be responsible for developing systems and models that deliver an awesome gaming experience with technology used by other leading AAA titles. You should have a track record of delivering AAA game titles.
Software Engineer also needs:
Proven development experience on console
Provable skill in C++
Experience with modern console APIs and architectures (including PC)
Experience developing physics and/or vehicle dynamics is a real bonus
A passion for delivering amazing features that define a game
Strong Maths / Mechanics skills
Ability to work collaboratively as part of a team
Ability to estimate work and provide accurate updates on progress
Creative approach to problem solving
Passion for delivery of quality software to our high standards
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