2/23/2011 4:37:44 PM

iGaming: Is the Smartphone market the next big frontier?

Gaming industry moguls must be licking their chops at the sheer numbers we have to invoke to even talk about the Smartphone market these days. As vertigo-inducing stats go, how about the projection of 100 million Smartphones in use by the end of 2011? Mouthwatering if you’re in the business of mobile-friendly eLeisure.

 

 

 

 

You can’t blame the Gaming industry for hoping the Smartphone market is the next big frontier.

 

Smartphones are now being built with over 1GHz of processing ability allowing much more complex and realistic games to be developed.

 

With Flash fast becoming the chosen way to design games, the consumer now has the freedom to play games at will rather than downloading each and every one.

 

With Android and Apple having the largest market shares of Mobile Operating Systems, it has been the accessibility and usability of their App stores that has been the driving force in the mobile revolution. This has made it an incredible area for possible growth in the online gaming industry.

 

Demographics that were previously a distant reach are now embracing online gaming. It’s easy enough to imagine why some people who shied away from betting shops can now gamble inconspicuously and happily, and how gamblers have more freedom to indulge their hobby as they choose whilst on the go in today’s hectic life.

 

It is not a question of how gaming operators are going to produce games for Smartphones, but a question of when.

 

Mark Yates

iGaming Recruitment Consultant

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ARM

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